GAME RULES
COMBAT RULES: CINEMATIC AND SIMPLE
COMBAT FLOW SUMMARY
1. A situation arises (e.g. a shootout)
2. DM describes the danger
3. Players describe their actions
4. DM decides: instant outcome or roll
5. Rolls only if the outcome is exciting or uncertain
6. DM narrates the result
STREET HEALTH SYSTEM
In this game, your health isn’t shown in numbers, but in three conditions. The better your condition, the easier your actions.
SUMMARY
• Fresh – You’re ready for anything.
• Hurt – You’re damaged but still in the game.
• Fucked Up – You’re on the edge. Be careful!
DM’s Tip: Think twice before stepping into a fight or taking big risks. Your health can change fast!